#include <mainsave.h>
Inheritance diagram for MainSave:
Public Member Functions | |
MainSave (Window *aParent) | |
~MainSave (void) | |
Protected Member Functions | |
virtual const bool | SetupWindow (const Message &msg) |
virtual const bool | MainLoop (void) |
true if the screen must be refreshed | |
virtual const bool | evMouseLClick (const CtrlMessage &msg) |
Private Attributes | |
Rsrc | res |
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Definition at line 3 of file mainsave.cpp. References eSaveGame, and Cfg::GetCfg().
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Definition at line 8 of file mainsave.cpp.
00009 { 00010 } |
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Definition at line 26 of file mainsave.cpp. References BqBase::isDisplayed.
00027 { 00028 BqBase::evMouseLClick( msg ); 00029 00030 if( isDisplayed ) 00031 if( ((Window *)msg.source)->GetId() == 1 ) 00032 { 00033 isDisplayed= false; 00034 return !isDisplayed; 00035 } 00036 else if( ((Window *)msg.source)->GetId() == 2 ) 00037 { 00038 // ArsPostMessage( UserMessage( Message::USER , 0 , SAVE_GALAXY , strdup( fname.c_str() ) ) ); 00039 } 00040 00041 return isDisplayed; 00042 } |
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true if the screen must be refreshed
Reimplemented from BqBase. Definition at line 19 of file mainsave.cpp. References BqBase::MainLoop(), and BqBase::SetupDialog().
00020 { 00021 SetupDialog( "SaveGame" ); 00022 00023 return BqBase::MainLoop(); 00024 } |
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Reimplemented from BqBase. Definition at line 12 of file mainsave.cpp. References BqBase::SetupWindow().
00013 { 00014 BqBase::SetupWindow( aMsg ); 00015 00016 return true; 00017 } |
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Definition at line 21 of file mainsave.h. |