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xbox.h

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00001 #if !defined( __XBOX_H__ )
00002 #define __XBOX_H__
00003 
00004 namespace Ars
00005 {
00006 class XBox : public Window      {
00007 public:
00008 
00012         XBox( void );
00013 
00014         ~XBox( void );
00015 
00016         const RGBColor GetBorderColor( void ) const     {       return GetFgColor();    }
00017 
00018         void DrawFocus( const XRect &r , RGBColor c );
00019 
00020         // Object overrides
00022         virtual void Draw( void );
00023 
00024         virtual void DrawRaised( const XRect &r , const RGBColor &c );
00025         virtual void DrawSunken( const XRect &r , const RGBColor &c );
00026 };
00027 
00028 }
00029 
00030 #endif

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