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ximage.h

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00001 #if !defined( __XIMAGE_H__ )
00002 #define __XIMAGE_H__
00003 
00004 namespace Ars
00005 {
00006 class XImage : public XBox      {
00007 protected:
00008         int     id;
00009         int fade;
00010         string  sct , key ,fname;
00011 
00012 public:
00013 
00017         XImage( void );
00018 
00020         ~XImage( void );
00021 
00022 
00027         virtual void Init( icstring &aStr );
00028 
00030         virtual const bool SetupWindow( const Message &msg );
00031         
00032         void ChangeImage( const string &aFilename );
00033         void ChangeImage( const string &aSection , const string &aId , string aFilename = "" );
00034         void SetImageId( const int aId );
00035 
00036         const int GetImageId( void ) const      {       return id;      }
00037 
00039         virtual void Draw( void );
00040 };
00041 
00042 }
00043 
00044 #endif

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