#include "borqueror.h"#include "maincredits.h"#include "halloffame.h"#include "retire.h"#include "parameters.h"#include "continue.h"Include dependency graph for maingame.cpp:

Go to the source code of this file.
Data Structures | |
| class | InitEcoZone |
| class | InitGalaxyScreen |
| class | InitPlanetInfo |
| class | InitPlanetSize |
| class | InitSpecies |
| class | InitStarInfo |
| class | InitStarName |
Functions | |
| Galaxy & | GetGalaxy (void) |
| PlayGame & | GetGame (void) |
| Window * | bqObjectCreate (const icstring &name) |
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Definition at line 23 of file maingame.cpp. Referenced by MainGame::SetupWindow().
00024 {
00025 Ars::Window *ans = 0;
00026
00027 if( name == "GameItfc" )
00028 ans = new GameItfc();
00029 else if( name == "GalaxyScreen" )
00030 ans = new GalaxyScreen();
00031 else if( name == "StarSystem" )
00032 ans = new StarSystemObject();
00033 else if( name == "SunImage" )
00034 ans = new SunImageObject();
00035 else if( name == "PlanetImage" )
00036 ans = new PlanetImageObject();
00037 return ans;
00038 }
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Definition at line 11 of file maingame.cpp. References MainGame::galaxy. Referenced by Parameters::CreateGalaxy(), MainGame::EnableWindow(), GalaxyScreen::evMouseLClick(), GalaxyScreen::evMouseMove(), Galaxy::Load(), GalaxyScreen::ResetGalaxyDisplay(), LoadGalaxyData::Run(), and GalaxyScreen::ShowTip().
00012 {
00013 return *MainGame::galaxy;
00014 }
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Definition at line 17 of file maingame.cpp. References MainGame::game.
00018 {
00019 return *MainGame::game;
00020 }
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1.3.3